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Darcy Gerbarg is an abstract expressionist painter who pioneered the use of computers in her painting process. Beginning in 1979, she continues to be a visiting artist at groundbreaking computer graphics and animation research facilities. Using digital technology and traditional art techniques, Gerbarg creates art in both the Virtual and Real Worlds, using the latest Mixed ... more >> Offering Artworks by Darcy Gerbarg on canvas, paper and ceramics.
Darcy Gerbarg is an abstract expressionist painter who pioneered the use of computers in her painting process. Beginning in 1979, she continues to be a visiting artist at groundbreaking computer graphics and animation research facilities. Using digital technology and traditional art techniques, Gerbarg creates art in both the Virtual and Real Worlds, using the latest Mixed Reality image creation tools.
Offering Artworks on canvas, paper and ceramics by the artist, Darcy Gerbarg.
For Darcy Gerbarg, one of today’s popular technological items—the virtual reality headset (also known as 3DVR goggles)—has become a creative tool for exploring the frontiers of digital art, a practice that she began in the late 1970's when the genre was still in its infancy. In contrast to consumers who use the headset and controllers for entertainment, Gerbarg employs the device as an instrument for making three-dimensional compositions in virtual space.
Gerbarg considers herself a “third generation abstract expressionist” and a formalist, whose primary interest is in compositional interactions that give a painting its punch. Nevertheless, Gerbarg is not disinterested in incorporating references to the real world into her digital paintings. Like abstract expressionist paintings of the 1950's and 60's, Gerbarg’s Syracuse Pictures are dominated by abstract properties such as broad sweeping brush gestures and bold colors, but the pictorial spaces are not as flat as in typical first-generation abstract expressionism. The compositions are in fact highly illusionistic, due in part to the shadows cast from the painted gestures, but mainly because the virtual structures are themselves three-dimensional. Such illusionism is therefore perfectly reflective of the virtual world within which the imagery is developed.
Whereas the real world is a physically non-existent but sometimes subtly depicted virtually in the Syracuse Pictures, it holds an equal position with formalist abstraction in Gerbarg’s Inside and Outside Pictures. For this series, Gerbarg uses custom software to import her 3D light sculptures to her phone such that the virtual structure appears through the camera’s lens in the physical space in front of it. Specifically, she merges the ephemeral information created in virtual space with real views of architecture and objects inside and outside a building, ranging from her home and studio to any public edifice. As in making the Syracuse Pictures, snapshots are Photoshopped and printed, by the artist herself, on canvas, resulting in representations of “Mixed Reality ” a hybrids of the virtual and the real. As such, the Inside and Outside Pictures challenge viewers to determine what is real and what is an illusion. David S. Rubin, curator
Offering Artworks on canvas, paper and ceramics by Darcy Gerbarg.
https://www.instagram.com/gerbarg/
www.darcygerbarg.com
director@darcygerbarg.com